GamifyTL / Visual & logic

Flow Connect

Flow Connect is GamifyTL's sequence-ordering game. Participants reconstruct a process or timeline by arranging shuffled steps into a fixed vertical flow. It is designed for questions where order matters.

GamifyTL Flow Connect activity artwork showing ordered process steps

When to use Flow Connect

Use Flow Connect for historical events, scientific processes or workplace procedures. A good sequence has a clear ordering rule and enough context to avoid ambiguous answers. For a cycle, name the starting point. If two steps can happen in parallel, revise the task or discuss that limitation rather than implying there is only one valid real-world process.

How Flow Connect works

  1. Create a Flow Connect session and prepare the steps in their correct order.
  2. Review the wording and starting point, then share the room code or QR with participants.
  3. Start the activity and let participants reconstruct the sequence. Discuss why each step belongs in its position.

Classroom example

Planning a laboratory procedure

Arrange the stages of a classroom experiment from preparation to observation and recording. Ask students to explain which steps depend on earlier steps. Keep any safety instructions available outside the game as well.

Questions about Flow Connect

What can I teach with Flow Connect?
It suits timelines, procedures and ordered explanations: for example, historical events, a scientific process or a training workflow. The task should have a clear correct sequence.
Is Flow Connect the same as Connect Dots?
No. Flow Connect orders a sequence of steps. Connect Dots matches question dots to answer dots by drawing connections on a board.
Can I create my own sequence?
Yes. Prepare a sequence relevant to your lesson and check the order before starting the session. Clearly identify the start when teaching a repeating cycle.

Hosting limits and available allowances depend on your plan. View pricing. For session planning, see the gamified classroom guide.

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