GamifyTL legal
Terms and Conditions
These Terms and Conditions constitute a legally binding agreement governing author accounts, classroom sessions, single-device licensing, paid subscriptions, acceptable use, and platform access on GamifyTL.
Effective 21 August 2026
1. Acceptance of Terms
By creating an account, accessing, hosting a room, participating in a game session, or subscribing to any paid tier on GamifyTL (operated by NorthNode Technologies), you agree to be bound by these Terms and Conditions ("Terms"), our Privacy Policy, and our Cancellation & Refund Policy. If you do not agree to all of these terms, you must not access or use GamifyTL.
2. Account Registration & Strict Single-Device Policy
2.1 Individual Named License: Author accounts are personal and non-transferable. Each account is licensed solely to a single named individual educator or host. Accounts may not be pooled, shared across a school department, resold, or transferred to another person.
2.2 Technological Single-Device Enforcement: To preserve session security, prevent unauthorized access, and ensure fair server allocation, GamifyTL enforces a strict single-device policy across all plans (Free, Pro Monthly, Pro Yearly, and Lifetime). At any given time, an account may maintain only one active authenticated device session.
2.3 Session Supersession / Device Switching: You may use GamifyTL across different hardware (e.g., home PC, classroom interactive whiteboard, laptop). However, logging in from a new device, browser, or environment will immediately and automatically terminate, supersede, and invalidate the active session on any prior device.
2.4 Prohibition on Credential Sharing: Sharing your login email, password, or session tokens with colleagues, students, or third parties is strictly prohibited. If your institution requires multiple teachers to host simultaneous sessions, each teacher must register an independent individual account.
2.5 Anti-Abuse & Termination for Sharing: GamifyTL deploys automated telemetry to detect concurrent session attempts, anomalous IP hopping, and credential sharing. We reserve the absolute right to suspend or terminate accounts found violating the single-device license without notice, without liability, and with forfeiture of refund eligibility.
3. Guest Participants & Student Privacy
3.1 Free Guest Play: Participating in live classroom games is 100% free. Learners, students, and attendees do not need to create an account, provide an email address, submit payment, or install software. Guests join by scanning a room QR code or entering a 6-digit pin at gamifytl.com/join with a transient screen nickname.
3.2 Educator Responsibility & Compliance: If you use GamifyTL with minor students or within an educational institution, you represent and warrant that you possess all requisite institutional, parental, or guardian permissions required under applicable laws, including COPPA (Children’s Online Privacy Protection Act), FERPA, and the Indian Digital Personal Data Protection Act (DPDPA).
3.3 No Advertising or Profiling: GamifyTL does not track students across the web, build advertising profiles on learners, or sell student gameplay data.
4. Classroom Tools & Author Content
4.1 Scope of Tools: Authors have access to all 10 interactive classroom tools and modes, including Quiz Battle, Live Polls, Link Sprint / Wiki Race, Word Search, Flow Connect, Jumble Jam, Jigsaw Mission, Connect Dots, Target Hunt, and Resource Drop file sharing, subject to the limits of their selected plan.
4.2 Content Ownership: Authors retain full intellectual property ownership of all questions, answers, explanations, images, documents, and media uploaded to GamifyTL.
4.3 Operational License to GamifyTL: By uploading content, you grant GamifyTL a worldwide, non-exclusive, royalty-free, limited license to store, process, cache, format, and transmit your content solely for the purpose of operating, displaying, and delivering your live classroom sessions to connected participants.
4.4 Content Restrictions: You agree not to upload, transmit, or share content that: (a) infringes any third-party copyright, trademark, patent, or intellectual property; (b) contains malicious code, viruses, or harmful payloads; (c) contains unlawful, defamatory, obscene, sexually explicit, abusive, or harassing material; or (d) exposes personal or regulated data of minor learners. We reserve the right to remove non-compliant content and terminate offending accounts immediately.
5. AI-Assisted Educational Content Disclaimers
5.1 Assistive Nature: GamifyTL incorporates artificial intelligence features (powered by third-party providers including Google Gemini, OpenRouter, and NVIDIA) to assist educators in rapidly generating questions, distractors, puzzle layouts, and options.
5.2 Mandatory Educator Review: AI outputs are probabilistic and may contain hallucinations, factual errors, curriculum inaccuracies, or phrasing inappropriate for your students' grade level. The Author bears the sole and non-delegable responsibility to inspect, verify, and edit all AI-generated content before presenting it to learners.
5.3 Disclaimer of AI Warranties: GamifyTL disclaims all liability and warranties regarding the factual accuracy, educational efficacy, completeness, or curriculum alignment of any content produced by AI generators.
5.4 Prompt Data Restrictions: Authors must not include personally identifiable, confidential, or regulated learner information in AI generation prompts.
6. Plans, Subscriptions, Pricing & Renewals
6.1 Plan Tiers: GamifyTL offers Free, Pro Monthly, Pro Yearly, and Lifetime plans. Limits regarding participant capacity (up to 100 on Free, up to 200 on Pro), room lifespan, concurrent active rooms, Resource Drop file sizes, and AI quotas are clearly specified on our Pricing page and incorporated herein.
6.2 Pricing & Currency: All prices are displayed and charged in Indian Rupees (INR) as the final GamifyTL charge.
6.3 Payment Processing: Payments are processed through Razorpay. GamifyTL does not store credit card numbers, debit card numbers, CVVs, or UPI PINs. You agree to provide truthful and accurate billing information.
6.4 Automatic Renewals & Cancellation: Pro Monthly and Pro Yearly subscriptions automatically renew at the end of each billing cycle unless cancelled prior to the renewal date. You may cancel recurring billing at any time with a single click in your Author Billing portal. Cancellation takes effect at the conclusion of the currently paid cycle, and you retain Pro access until that date.
6.5 Lifetime Plan Terms: The Lifetime plan is a single one-time payment that grants Pro features for the active operational lifetime of the GamifyTL service for that individual account. Lifetime plans have no recurring renewal fees. Lifetime accounts remain strictly subject to the single-device active session policy, fair use guidelines, and all terms set forth herein. Lifetime licenses are non-transferable.
6.6 Fair-Use Unlimited AI: Pro tiers include "fair-use unlimited" AI generations intended for human classroom preparation. Automated bot scripts, headless scraping, API proxies, or mass generation flooding are prohibited and will result in rate throttling or suspension.
7. Cancellation & 7-Day Refund Policy
7.1 Seven-Day Refund Window: Eligible initial purchases and renewals may be refunded upon written request submitted within seven (7) calendar days of the transaction date. Requests may be initiated via the Author Billing portal or by emailing support@northnode.live from the registered account email.
7.2 Investigation & Processing: Refund requests are verified against payment records, account usage, duplicate claims, and terms compliance. Approved refunds are returned to the original payment method via Razorpay within 5 to 7 business days.
7.3 Ineligibility & Exclusions: Refunds will not be issued for: (a) accounts suspended or terminated due to credential sharing, single-device policy violations, or terms breaches; (b) requests submitted after the 7-day period; (c) fraudulent payment disputes or chargebacks; or (d) accounts that have engaged in abusive or bad-faith bulk consumption. For complete details, review our Cancellation & Refund Policy.
8. Service Availability & Modifications
8.1 "As-Is" Provision: GamifyTL is provided on an "as is" and "as available" basis without warranties of any kind, whether express, statutory, or implied. While we strive for maximum reliability, we cannot guarantee zero latency, uninterrupted socket connections, or 100% uptime due to internet network variances, device limitations, or cloud infrastructure maintenance.
8.2 Maintenance & Updates: We reserve the right to perform scheduled and emergency maintenance, upgrade security protocols, alter features, or improve gameplay modes at any time.
9. Limitation of Liability
9.1 Exclusion of Indirect Damages: To the maximum extent permitted by applicable law, in no event shall NorthNode Technologies, its founder, employees, suppliers, or affiliates be liable for any indirect, incidental, special, punitive, exemplary, or consequential damages, including but not limited to loss of classroom or instructional time, loss of profits, loss of goodwill, educational disruption, data corruption, or system downtime.
9.2 Maximum Aggregate Liability: To the maximum extent permitted by law, GamifyTL's total cumulative aggregate liability arising out of or related to these Terms, the website, or the service, under any legal theory (whether contract, tort, warranty, or otherwise), shall be strictly limited to and shall not exceed the actual amount paid by you to GamifyTL during the twelve (12) months immediately preceding the event giving rise to liability.
10. Indemnification
You agree to defend, indemnify, and hold harmless NorthNode Technologies, its founder, and agents from and against any and all claims, liabilities, damages, losses, and expenses (including reasonable legal fees) arising out of or in any way connected with: (a) your access to or use of GamifyTL; (b) your uploaded content or materials; (c) your breach of these Terms or violation of applicable privacy laws; (d) unauthorized sharing of your login credentials; or (e) disputes between you and your students, school, or participants.
11. Intellectual Property
All software, game mechanics, graphic user interfaces, domain names, trademarks, logos, visual assets, and proprietary code comprising GamifyTL are the exclusive property of NorthNode Technologies. You may not decompile, reverse-engineer, disassemble, crawl, scrape, or extract source code from the service without express written permission.
12. Termination & Severability
12.1 Termination by You: You may cease using GamifyTL at any time and may request deletion of your account by contacting support.
12.2 Termination by Us: We may terminate or suspend your account immediately, without prior notice, if you breach these Terms (including but not limited to credential sharing, single-device bypass, or fraudulent activity).
12.3 Severability: If any provision of these Terms is determined by a court of competent jurisdiction to be invalid or unenforceable, that provision will be severed or limited to the minimum extent necessary, and the remaining provisions shall remain in full force and effect.
13. Governing Law & Dispute Jurisdiction
These Terms and any dispute or claim arising out of or related to them shall be governed by and construed in accordance with the substantive laws of India, without giving effect to any conflict-of-laws principles.
Any legal suit, action, or proceeding arising out of or related to GamifyTL shall be instituted exclusively in the competent courts located in Bengaluru, Karnataka, India, and you hereby consent to the exclusive personal jurisdiction and venue of such courts.
Business details
NorthNode Technologies, trading as NorthNode/GamifyTL, is an individual business registered in India.
Registered address: NorthNode Technologies, Garden City University, Battarahalli, Bengaluru, Karnataka 560049
Email: support@northnode.live · Phone: +91 63033 92391